The Dynamic theme sucks so far, but I’m holding out hope that it is more dynamic than it first appears. DLC Goodiesįor pre-ordering, I received a variety of goodies (and some baddies), including the ever-useful bikini pack, characters like Ancient Ogre and Kunimitsu, a Snoop stage, and a dynamic theme for my PS3. There is the familiar opening music, the heavy, exciting dubstep of the final boss level, and the ridiculous but high (get it?) energy song by Snoop Lion to keep you entertained as you kick someone to knock-out. All my worries from E3 were unfounded, and the levels are as beautiful and interactive as ever. The graphics are sharper and cleaner than those in Tekken 6. I wanted to play as other characters just to try out their unique tags. However, if you are up to the challenge, the tag-based moves are frikkin’ schweet. Even fight lab, the training/story mode, is challenging. I know people who have reviewed the game for major sites and admit to not being able to defeat the final boss in Arcade mode. This is a fighting game that will either challenge you in a way you love or alienate you with its unforgiving juggle and tag system. Casual players will not want to play this game with anyone but other casuals…because otherwise, there will be rage-quitting. Otherwise, this is the kind of game that is really reserved for fighting game fanatics. In a general sense, this plays like any Tekken after Tekken 4. My finishing move was Law’s version of a noogie. I defeated that wonderful, sexy, dubstepped-out creature. I just couldn’t quit until I defeated her. So what if I’ve played every Tekken ever? That did not prepare me for the spanking Unknown unleashed upon my purple-camouflaged ass.īut I had been drinking, and the drink gave me the manic fuel I needed to keep pressing start at the continue menu. How foolish of me to jump into this battle not knowing anything about the system. I lost.Īt about ten losses to Unknown, I considered quitting to go learn the Tag Assaults and all the other special partner moves I was supposed to be using. Unknown proceeded to utterly decimate my team. After you beat Jun once, she transforms into Unknown. It took me about six tries to beat her in a round. Which, by the way, looks a MILLION times better than it did at E3. Jun starts off in riot gear in a happy land of fluff. Ogre was next, and he was easily dispatched. But once I recognized Jinpachi’s tendency to move around the full 3D space, I got the hang of it, and he was toast. They were the first major challenge and took about three tries to beat. Team Assassin’s Fist (aka Nina and Law, my favorite tag team matchup) were doing fine until we got to Heihachi and Jinpachi. My blood was pumping as I watched Angel and Ogre laser beam each other! Gameplayīoy…oh boy. I started the game up on my PS3 and immediately jumped into Arcade mode so I could get a feel for the game before challenging anyone in the online version.Īs the familiar music played, I felt exhilarated. Wonderingly, I pulled out the cover and reversed it. The first thing I noticed, upon opening the game, was that Nina and Anna were on the inside. FINALLY, the moment I’d been waiting for: Tekken Tag Tournament 2 was in my grasp.
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